Weekly D&D sessions for young people with additional needs

Inclusive Activity, Gaming & Tabletop Sessions for Children and Young People

Structured, low-pressure indoor activity and tabletop gaming sessions designed to help children and young people build confidence, communication, teamwork, creativity and positive social engagement.

Golf Manor works with schools, SENCOs, inclusion teams, Alternative Provision partners, SEND organisations, parent-carer groups and community partners to provide safe, engaging sessions in Farnham.

  • SEND-friendly small group sessions
  • Dungeons & Dragons and tabletop gaming
  • Indoor activity venue in Farnham

An Inclusive Hub For Schools • SEND • Alternative Provision • Community

The Venue

A Different Kind of Activity Space

Golf Manor is an indoor activity venue in Farnham offering golf simulators, interactive darts, shuffleboard, karaoke, Dungeons & Dragons, tabletop roleplaying, brick-building challenges, creative game design, escape-style puzzle quests, model-making and group activities.

For some children and young people, mainstream classrooms, traditional sports or busy social environments can feel difficult. Our inclusive sessions provide a structured, supportive alternative where young people can take part at their own pace, build confidence and experience positive achievement.

Golf Manor is not a school, clinical provider or therapy service. Instead, we provide a practical, activity-led and gaming-led environment that can complement existing SEND, pastoral, Alternative Provision, school reintegration and community support.

Calm, Structured Sessions

Predictable session formats, small groups and clear expectations.

Activity-Led Engagement

Golf, darts, shuffleboard, karaoke, tabletop games and creative challenges.

Confidence Through Play

Social confidence, teamwork, creativity and problem-solving through enjoyable activities.

Virtual Golf
Virtual Golf
Interactive Shuffleboard
Interactive Shuffleboard
Interactive Darts
Interactive Darts
Karaoke
Karaoke
Dungeons & Dragons
Dungeons & Dragons
Brick-Build Challenges
Brick-Build Challenges

Who It's For

Who These Sessions Can Support

Our sessions may be suitable for children and young people who would benefit from structured, low-pressure activity outside a traditional classroom or busy social environment.

  • Children and young people with SEND or additional needs
  • Young people who are anxious, withdrawn or socially isolated
  • Pupils struggling with confidence or self-esteem
  • Pupils finding mainstream school difficult
  • Young people at risk of exclusion or on reduced timetables
  • Children educated outside mainstream school
  • Young people who enjoy gaming, fantasy, storytelling, puzzles, building or character-based activities
  • Young people who find traditional PE or team sports difficult
  • Children who need a calm, structured activity environment
  • Young people who would benefit from positive adult-led activity outside the classroom

Sessions can be adapted for different age groups, support needs and confidence levels.

Why Tabletop

Why Tabletop Activities Work Well for Inclusive Sessions

Tabletop gaming can be especially effective for young people who enjoy stories, characters, building, puzzles, creativity, fantasy, systems, rules or structured imaginative play.

In a well-facilitated tabletop session, young people can practise communication, turn-taking, listening, patience, decision-making, teamwork, emotional regulation, creative thinking, problem-solving and positive peer interaction.

Tabletop activities also create a lower-pressure route into social participation. A young person does not always need to be physically confident, sporty or highly verbal to take part. They can contribute through choosing, building, drawing, rolling dice, solving clues, designing characters or helping the team make decisions.

Communication

Turn-taking

Teamwork

Creativity

Problem-solving

Confidence

Our Core Tabletop Programmes

Programmes

Our Core Tabletop Programmes

Alongside our indoor activities, Golf Manor offers structured tabletop and gaming sessions that can be delivered as one-off visits, weekly clubs, 4-week pilots, school enrichment sessions or Alternative Provision partner sessions.

Dungeons & Dragons Social Club

Weekly SEND-friendly D&D sessions already running

A structured tabletop roleplaying session for young people who enjoy fantasy, characters, imagination and group storytelling. Young people create characters, make decisions, solve challenges and work together through a shared adventure.

Best for: Young people who enjoy stories, gaming, characters, fantasy or creative decision-making.

Typical outcomes: Confidence, communication, teamwork, imagination, turn-taking and problem-solving.

Quest Club

A simplified Dungeons & Dragons-style session with fewer rules and a more accessible format. Young people use character cards, simple dice rolls and story-based choices to complete a shared mission.

Best for: Younger pupils, lower-confidence players or groups new to tabletop roleplaying.

Typical outcomes: Confidence, participation, listening, decision-making and positive peer interaction.

Brick-Build Team Challenges

A hands-on building session using LEGO-style bricks and structured team roles. Young people work together to build castles, fantasy worlds, bridges, mini golf obstacles, story maps, monsters, vehicles or themed challenge builds.

Best for: Young people who enjoy making, building, designing or visual problem-solving.

Typical outcomes: Cooperation, communication, planning, patience and creativity.

Game Creator Lab

A creative design programme where young people design, build, test and play their own board game, card game or tabletop quest.

Best for: Schools, Alternative Provision partners and older pupils who would benefit from a creative project.

Typical outcomes: Creativity, literacy, numeracy, teamwork, rule-making, testing and presentation.

Tabletop Escape Quest

A puzzle and mystery-solving session where the group works together to solve clues, decode messages, unlock boxes and complete a mission.

Best for: Young people who enjoy clues, mysteries, codes, puzzles and team challenges.

Typical outcomes: Problem-solving, communication, resilience, teamwork and logical thinking.

Miniatures & Makers Club

A calm creative session focused on painting, making and building tabletop characters, models, scenery and story props.

Best for: Young people who enjoy art, fantasy, model-making, design or focused creative tasks.

Typical outcomes: Concentration, creativity, confidence, fine-motor practice, self-expression and social participation.

The Venue

More Than Tabletop Gaming

Golf Manor can combine tabletop activities with our wider indoor venue experiences to create engaging, flexible sessions for different groups.

Indoor golf simulator activities

Interactive darts

Shuffleboard

Karaoke confidence sessions

Dungeons & Dragons-style roleplaying

Quest Club simplified roleplaying

Brick-building team challenges

Game design and board game creation

Tabletop escape quests and puzzle missions

Miniature painting and model-making

Digital scoring challenges

Team-based missions

Activities are selected based on the group's age, support needs, confidence level and session objectives.

Hybrid Sessions

Tabletop Adventures That Come to Life

One of Golf Manor's most distinctive offers is the ability to combine tabletop storytelling with real venue activities. Young people can solve a clue at the table, then complete a golf, darts or shuffleboard challenge as part of the story.

01

Adventure Quest Session

A tabletop story where young people complete real Golf Manor challenges as part of the adventure. Solve a clue, complete a darts challenge, use shuffleboard to cross the "bridge", then complete a golf simulator target challenge to finish the mission.

02

Brick-Build and Play Session

Young people build part of a fantasy world, obstacle, castle or quest location, then use it as part of a tabletop story or team challenge.

03

Escape Quest and Activity Challenge

The group solves puzzles, unlocks clues and completes physical or digital challenges around the venue.

04

Game Creator Lab and Interactive Activities

Older pupils design their own simple game rules, then compare them to real-world activity scoring systems such as golf, darts or shuffleboard.

This creates a unique mix of storytelling, creativity, movement, digital scoring and social confidence work.

What To Expect

Example 90-Minute Session Format

  1. 01

    Welcome and check-in

  2. 02

    Clear session expectations

  3. 03

    Warm-up activity or story recap

  4. 04

    Main tabletop session, activity rotation or group challenge

  5. 05

    Individual, team or story-based challenge

  6. 06

    Reflection and feedback

  7. 07

    Summary for school or provider where required

We aim to keep sessions predictable, structured and positive, while still making them enjoyable and engaging.

Outcomes

Outcomes We Can Support

Our sessions are designed to support positive engagement and social confidence in a practical, enjoyable environment.

Build confidence

Practise communication

Improve social interaction

Develop teamwork

Manage frustration

Improve turn-taking and patience

Experience achievement

Re-engage with structured activity

Reduce isolation

Develop creativity and imagination

Practise listening and decision-making

Build confidence through roleplay and storytelling

Develop problem-solving skills

Explore practical life and workplace skills

Participate in a safe group setting

Where required, we can provide brief session notes, attendance records and end-of-programme feedback for schools or partner organisations.

Our 4-Week Re-Engage Pilot

Pilot Programme

Our 4-Week Re-Engage Pilot

Golf Manor offers a 4-week pilot programme for schools, SEND organisations and Alternative Provision partners. The pilot helps partners test whether Golf Manor is a good fit for their pupils, service users or young people before committing to longer-term provision.

Pilot formats

Multi-activity programme
Dungeons & Dragons social confidence programme
Quest Club programme
Brick-Build Team Challenge programme
Game Creator Lab programme
Tabletop Escape Quest programme
Miniatures & Makers creative programme
Hybrid activity and tabletop programme

Week 1

Welcome, Trust and Confidence

Young people are introduced to the venue, activities, tabletop format and session structure.

Week 2

Communication and Turn-Taking

Activities focus on interaction, listening, patience, group decision-making and peer encouragement.

Week 3

Resilience, Problem-Solving and Emotional Regulation

Young people practise managing challenge, frustration, story decisions, puzzle-solving and trying again.

Week 4

Team Challenge, Creative Outcome or Story Finale

The group completes a final challenge, game, build, quest or story finale and reflects on progress.

Trust & Safety

Safeguarding and Support

Golf Manor takes safeguarding and participant wellbeing seriously.

For school, SEND and council-linked sessions, we can provide:

  • Named safeguarding lead
  • Enhanced DBS checks for relevant staff
  • Activity risk assessments
  • Public liability insurance
  • Attendance register
  • Incident reporting
  • Fire safety and emergency procedures
  • Clear session expectations
  • Adapted planning for SEND-friendly delivery

Important note

For children who require 1:1 support, personal care, high-risk behaviour support or specialist supervision, the referring school, provider or organisation must provide the appropriate support staff and information unless agreed separately in advance.

Disclaimer

Golf Manor does not provide formal education, clinical therapy, personal care, specialist SEND assessment or behaviour intervention unless separately arranged through appropriately qualified partners.

Partners

Working With Schools, Providers and Community Partners

We can work with a range of organisations looking for structured, inclusive activity and tabletop gaming opportunities for children and young people.

Primary schools

Secondary schools

SENCOs and inclusion teams

Alternative Provision providers

SEND organisations

Youth organisations

Parent-carer groups

Local authority-linked programmes

Holiday activity providers

Community wellbeing partners

We are open to one-off visits, 4-week pilots, recurring sessions, Dungeons & Dragons clubs, tabletop programmes, holiday sessions and venue partnerships.

Indicative Pricing

Pricing

Indicative Pricing

Pricing depends on group size, session length, staffing requirements and reporting needs. Please contact us to discuss the group size, support needs and preferred session format.

One-Off School Group Session

From £180

90-minute structured activity or tabletop session.

Supported Activity Session

From £250

Two-hour session with activity facilitation and adapted delivery.

Weekly D&D / Tabletop Group

From £250

Recurring tabletop roleplaying, Quest Club or social confidence session.

Tabletop Programme Session

From £180

Quest Club, Brick-Build Team Challenge or Tabletop Escape Quest.

Miniatures & Makers Session

From £200

Creative model-making, miniature painting or tabletop prop-building session.

Most popular

4-Week Pilot Programme

From £900

Structured activity, tabletop, Game Creator Lab or hybrid re-engagement pilot.

Bespoke High-Support Provision

Priced individually

For smaller groups, additional planning, specialist support needs or enhanced reporting.

Where children require 1:1 support or specialist supervision, this must be provided or funded by the referring organisation unless agreed in advance.

Credibility

Why Golf Manor?

Golf Manor offers a unique setting for inclusive activity, gaming and tabletop provision in Farnham.

  • Indoor, weather-proof venue
  • Small-group controlled environment
  • Existing weekly D&D session for young people with additional needs
  • Engaging activities for children and teenagers
  • Non-traditional sport options
  • Digital and interactive gameplay
  • Storytelling and imagination-led tabletop sessions
  • Brick-building, creative design and puzzle-solving options
  • Farnham town-centre location
  • Weekday daytime availability
  • Practical venue-based skills for older pupils
  • Flexible partnership approach

Get In Touch

Enquire About Inclusive Sessions

Tell us a little about your group or organisation and we'll get back to you to discuss the best session format.

Interested in Using Golf Manor for SEND, School, Gaming or Community Sessions?

We would be happy to discuss a one-off visit, a 4-week pilot, a Dungeons & Dragons group, a tabletop programme or a longer-term partnership.