
Structured, low-pressure indoor activity and tabletop gaming sessions designed to help children and young people build confidence, communication, teamwork, creativity and positive social engagement.
Golf Manor works with schools, SENCOs, inclusion teams, Alternative Provision partners, SEND organisations, parent-carer groups and community partners to provide safe, engaging sessions in Farnham.
An Inclusive Hub For Schools • SEND • Alternative Provision • Community
The Venue
Golf Manor is an indoor activity venue in Farnham offering golf simulators, interactive darts, shuffleboard, karaoke, Dungeons & Dragons, tabletop roleplaying, brick-building challenges, creative game design, escape-style puzzle quests, model-making and group activities.
For some children and young people, mainstream classrooms, traditional sports or busy social environments can feel difficult. Our inclusive sessions provide a structured, supportive alternative where young people can take part at their own pace, build confidence and experience positive achievement.
Predictable session formats, small groups and clear expectations.
Golf, darts, shuffleboard, karaoke, tabletop games and creative challenges.
Social confidence, teamwork, creativity and problem-solving through enjoyable activities.






Who It's For
Our sessions may be suitable for children and young people who would benefit from structured, low-pressure activity outside a traditional classroom or busy social environment.
Sessions can be adapted for different age groups, support needs and confidence levels.
Why Tabletop
Tabletop gaming can be especially effective for young people who enjoy stories, characters, building, puzzles, creativity, fantasy, systems, rules or structured imaginative play.
In a well-facilitated tabletop session, young people can practise communication, turn-taking, listening, patience, decision-making, teamwork, emotional regulation, creative thinking, problem-solving and positive peer interaction.
Tabletop activities also create a lower-pressure route into social participation. A young person does not always need to be physically confident, sporty or highly verbal to take part. They can contribute through choosing, building, drawing, rolling dice, solving clues, designing characters or helping the team make decisions.
Communication
Turn-taking
Teamwork
Creativity
Problem-solving
Confidence
Our Core Tabletop Programmes
Programmes
Alongside our indoor activities, Golf Manor offers structured tabletop and gaming sessions that can be delivered as one-off visits, weekly clubs, 4-week pilots, school enrichment sessions or Alternative Provision partner sessions.
A structured tabletop roleplaying session for young people who enjoy fantasy, characters, imagination and group storytelling. Young people create characters, make decisions, solve challenges and work together through a shared adventure.
Best for: Young people who enjoy stories, gaming, characters, fantasy or creative decision-making.
Typical outcomes: Confidence, communication, teamwork, imagination, turn-taking and problem-solving.
A simplified Dungeons & Dragons-style session with fewer rules and a more accessible format. Young people use character cards, simple dice rolls and story-based choices to complete a shared mission.
Best for: Younger pupils, lower-confidence players or groups new to tabletop roleplaying.
Typical outcomes: Confidence, participation, listening, decision-making and positive peer interaction.
A hands-on building session using LEGO-style bricks and structured team roles. Young people work together to build castles, fantasy worlds, bridges, mini golf obstacles, story maps, monsters, vehicles or themed challenge builds.
Best for: Young people who enjoy making, building, designing or visual problem-solving.
Typical outcomes: Cooperation, communication, planning, patience and creativity.
A creative design programme where young people design, build, test and play their own board game, card game or tabletop quest.
Best for: Schools, Alternative Provision partners and older pupils who would benefit from a creative project.
Typical outcomes: Creativity, literacy, numeracy, teamwork, rule-making, testing and presentation.
A puzzle and mystery-solving session where the group works together to solve clues, decode messages, unlock boxes and complete a mission.
Best for: Young people who enjoy clues, mysteries, codes, puzzles and team challenges.
Typical outcomes: Problem-solving, communication, resilience, teamwork and logical thinking.
A calm creative session focused on painting, making and building tabletop characters, models, scenery and story props.
Best for: Young people who enjoy art, fantasy, model-making, design or focused creative tasks.
Typical outcomes: Concentration, creativity, confidence, fine-motor practice, self-expression and social participation.
The Venue
Golf Manor can combine tabletop activities with our wider indoor venue experiences to create engaging, flexible sessions for different groups.
Indoor golf simulator activities
Interactive darts
Shuffleboard
Karaoke confidence sessions
Dungeons & Dragons-style roleplaying
Quest Club simplified roleplaying
Brick-building team challenges
Game design and board game creation
Tabletop escape quests and puzzle missions
Miniature painting and model-making
Digital scoring challenges
Team-based missions
Activities are selected based on the group's age, support needs, confidence level and session objectives.
Hybrid Sessions
One of Golf Manor's most distinctive offers is the ability to combine tabletop storytelling with real venue activities. Young people can solve a clue at the table, then complete a golf, darts or shuffleboard challenge as part of the story.
A tabletop story where young people complete real Golf Manor challenges as part of the adventure. Solve a clue, complete a darts challenge, use shuffleboard to cross the "bridge", then complete a golf simulator target challenge to finish the mission.
Young people build part of a fantasy world, obstacle, castle or quest location, then use it as part of a tabletop story or team challenge.
The group solves puzzles, unlocks clues and completes physical or digital challenges around the venue.
Older pupils design their own simple game rules, then compare them to real-world activity scoring systems such as golf, darts or shuffleboard.
This creates a unique mix of storytelling, creativity, movement, digital scoring and social confidence work.
What To Expect
Welcome and check-in
Clear session expectations
Warm-up activity or story recap
Main tabletop session, activity rotation or group challenge
Individual, team or story-based challenge
Reflection and feedback
Summary for school or provider where required
We aim to keep sessions predictable, structured and positive, while still making them enjoyable and engaging.
Outcomes
Our sessions are designed to support positive engagement and social confidence in a practical, enjoyable environment.
Build confidence
Practise communication
Improve social interaction
Develop teamwork
Manage frustration
Improve turn-taking and patience
Experience achievement
Re-engage with structured activity
Reduce isolation
Develop creativity and imagination
Practise listening and decision-making
Build confidence through roleplay and storytelling
Develop problem-solving skills
Explore practical life and workplace skills
Participate in a safe group setting
Where required, we can provide brief session notes, attendance records and end-of-programme feedback for schools or partner organisations.
Our 4-Week Re-Engage Pilot
Pilot Programme
Golf Manor offers a 4-week pilot programme for schools, SEND organisations and Alternative Provision partners. The pilot helps partners test whether Golf Manor is a good fit for their pupils, service users or young people before committing to longer-term provision.
Pilot formats
Week 1
Young people are introduced to the venue, activities, tabletop format and session structure.
Week 2
Activities focus on interaction, listening, patience, group decision-making and peer encouragement.
Week 3
Young people practise managing challenge, frustration, story decisions, puzzle-solving and trying again.
Week 4
The group completes a final challenge, game, build, quest or story finale and reflects on progress.
Trust & Safety
Golf Manor takes safeguarding and participant wellbeing seriously.
For school, SEND and council-linked sessions, we can provide:
Important note
For children who require 1:1 support, personal care, high-risk behaviour support or specialist supervision, the referring school, provider or organisation must provide the appropriate support staff and information unless agreed separately in advance.
Disclaimer
Golf Manor does not provide formal education, clinical therapy, personal care, specialist SEND assessment or behaviour intervention unless separately arranged through appropriately qualified partners.
Partners
We can work with a range of organisations looking for structured, inclusive activity and tabletop gaming opportunities for children and young people.
Primary schools
Secondary schools
SENCOs and inclusion teams
Alternative Provision providers
SEND organisations
Youth organisations
Parent-carer groups
Local authority-linked programmes
Holiday activity providers
Community wellbeing partners
We are open to one-off visits, 4-week pilots, recurring sessions, Dungeons & Dragons clubs, tabletop programmes, holiday sessions and venue partnerships.
Indicative Pricing
Pricing
Pricing depends on group size, session length, staffing requirements and reporting needs. Please contact us to discuss the group size, support needs and preferred session format.
From £180
90-minute structured activity or tabletop session.
From £250
Two-hour session with activity facilitation and adapted delivery.
From £250
Recurring tabletop roleplaying, Quest Club or social confidence session.
From £180
Quest Club, Brick-Build Team Challenge or Tabletop Escape Quest.
From £200
Creative model-making, miniature painting or tabletop prop-building session.
From £900
Structured activity, tabletop, Game Creator Lab or hybrid re-engagement pilot.
Priced individually
For smaller groups, additional planning, specialist support needs or enhanced reporting.
Where children require 1:1 support or specialist supervision, this must be provided or funded by the referring organisation unless agreed in advance.
Credibility
Golf Manor offers a unique setting for inclusive activity, gaming and tabletop provision in Farnham.
Get In Touch
Tell us a little about your group or organisation and we'll get back to you to discuss the best session format.
We would be happy to discuss a one-off visit, a 4-week pilot, a Dungeons & Dragons group, a tabletop programme or a longer-term partnership.